Day 1: Advanced Programming Fundamentals for Game Development
Deep dive into C++ and C# for game programming.
Exploring object-oriented programming principles in game development.
Memory management and optimization techniques.
Introduction to game engines: Unreal Engine and Unity.
Day 2: Graphics and Rendering Techniques
Understanding 3D graphics pipelines and shaders.
Implementing advanced rendering techniques such as ray tracing.
Working with physics engines to create realistic game interactions.
Optimizing graphics performance for cross-platform games.
Day 3: Artificial Intelligence in Gaming
Designing AI algorithms for non-player characters (NPCs).
Implementing pathfinding techniques, such as A* and Dijkstra’s algorithm.
Procedural content generation and its role in modern games.
AI in multiplayer and co-op gaming scenarios.
Day 4: Multiplayer and Network Programming
Setting up server-client architectures for online games.
Synchronizing multiplayer games and managing latency issues.
Security considerations in multiplayer gaming.
Testing and debugging networked games.
Day 5: Advanced Topics and Capstone Project
Introduction to virtual reality (VR) and augmented reality (AR) development.
Exploring procedural generation techniques for dynamic environments.
Collaborative development: version control and team-based workflows.
Capstone project: Develop a game prototype incorporating advanced techniques covered during the course.