
Course Title:
Gaming programming Introduction Level
Course ID:
2507070106723ESH
Course Start Date :
07/07/2025
-
11/Jul/2025
Course Duration :
5
Course Location:
London
UK
Course Fees GBP £ :
£5,120.30
Course Fees USD $:
$6,906.44
Course Category:
Computer Science Programmes
Fundraising and Financial Management
Fundraising and Financial Management
Course Certified By:
New paragraph
Course Information
Introduction
The gaming industry has emerged as one of the most innovative and rapidly growing sectors in technology, offering a wealth of opportunities for individuals passionate about programming and interactive design. As gaming evolves, the demand for skilled professionals who understand the fundamental concepts of game development continues to rise. This introductory course provides participants with a foundational understanding of game programming, equipping them with the tools and knowledge to begin their journey in this exciting field.
Programming for games requires a unique blend of creativity and technical expertise. Participants will explore core programming principles, gaining insight into how these concepts are applied to design, develop, and deploy engaging and interactive games. The course emphasizes hands-on learning, where participants will work on practical exercises that build their programming confidence while fostering creativity and problem-solving skills.
The course covers a comprehensive range of topics, from understanding game development workflows to mastering essential programming languages and tools used in the gaming industry. Participants will also learn the logic and mathematics required to create dynamic gaming experiences, along with techniques to optimize performance and ensure player satisfaction.
With a focus on 2D and 3D game development, participants will explore game engines and platforms such as Unity and Unreal Engine, diving into the functionalities that make these tools indispensable for developers. The course introduces fundamental coding concepts, including object-oriented programming (OOP), game physics, and user input handling, ensuring participants build a solid technical foundation.
This course not only introduces technical concepts but also provides insight into the creative process of designing storylines, characters, and environments. Participants will gain an understanding of how to combine narrative elements with gameplay mechanics to create engaging and immersive player experiences.
By the end of the program, participants will have developed their first basic game project, giving them the confidence to pursue further learning or explore career opportunities in game development. This course serves as a stepping stone for individuals looking to advance into more specialized areas of gaming, such as artificial intelligence in games, virtual reality, or advanced graphics programming.
Objectives
By attending this course, participants will be able to:
Understand the fundamentals of game programming, including key concepts and techniques.
Develop proficiency in essential programming languages used in game development, such as C# and Python.
Gain hands-on experience using game engines like Unity and Unreal Engine.
Apply foundational principles of mathematics and physics to create realistic gaming experiences.
Explore the creative aspects of game design, including character creation, storyline development, and level design.
Build a simple 2D or 3D game project from scratch, integrating programming and design elements.
Who Should Attend?
This course is ideal for:
Aspiring game developers with little to no prior programming experience.
Individuals interested in exploring the technical and creative aspects of game programming.
Students or recent graduates in computer science, software engineering, or related fields seeking to expand their skill set.
Professionals from other IT disciplines looking to transition into the gaming industry.
Hobbyists and enthusiasts passionate about creating their own games and interactive experiences.
Training Method
Program Support
Course Agenda
Course Outlines
Week 1
This course has past please contact us for more information
Week 02
Week 3
Week 05



















































